Cartoon Pig Character
Cartoon pig character is finished. The pig does not talk in our story, it just eats like a pig. The pig will get bigger as it eats, which will be done by scaling it. I am not sure if it will be a layer scale or just select all the points and scale. Most likely it will be a layer scale as it is easier to do and there is no need for individual points to be different.
As you can see I also made some corn for this scene. A red barn and windmill was also made. This scene will be a typical barnyard scene.
As I do these sample scenes I am finding out the more shading you use, the longer it takes to render. It is also a good idea to turn off any unused items that may be in your project as these will render in the background and slow down the process. I did one scene that was about 25 seconds long and it took 5 days to render it. I had rendered it earlier and it was done in about 12 hours, so I could not imagine what was making it take so long. Then you get into, “well it has been working for two days, do I stop it now to check and maybe have to redo the 2 day render time or do I let it roll to the end?” Well I decided to let it work the process and then look at it when it was done. Well after 5 days it was finally done. I then looked at it only to find my main character was missing from the scene, argh! So I checked it out and found that when I had brought in some assets from an earlier animation, it doubled my scene and rendered both. So I now check all the assets before I render and turn off the ones not needed. I also learned the hard way to save just before rendering. I have lost a days work when it locked up during rendering. I know, I should save a copy while I am doing it, but I often forget. I heard they put an auto save in a later version, it is something that is needed.